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Naruto To Receive First Trading Card Game In Over A Decade

For the first time in over a decade, Naruto will be receiving an official trading card game from Bandai Card Games. Announced this week, the game will officially launch globally in 2027, with preview sessions held at upcoming conventions. The reveal was coupled with an original illustration from creator Masashi Kishimoto, showing rivals Naruto and…

Classic ARPG fans, rejoice – Titan Quest 2’s fourth chapter is here, and it’s the biggest yet

If you enjoy old-school ARPGs and aren’t playing Titan Quest 2 yet, you’re missing out. Grimlore’s sequel to one of the best games like Diablo might still be in early access, but it’s moving at an impressive pace. It offers an experience that stands apart from its peers, whether that be the genre heavy hitters…

Mailbox: Big-Screen Slippy, First-Party LEs, Wario/Waluigi Fanfic – Nintendo Life Letters

Image: Nintendo Life Well, hello there. Have you come to see what’s in the Nintendo Life Mailbox this month? Excellent timing. Having survived the first weeks of June and the deluge of gaming announcements — including the first full-fat Nintendo Direct since September last year — we’re all settling down for the summer minus the…

You will never guess who turns up in this video about why you can’t build British towns in SimCity 4

I needed no further incentive to check out this video that explores why a SimCity game set in the United Kingdom wouldn’t work, but even if the idea of comparing metropolitan systems of government isn’t thrilling to you, you’re going to want to watch it just to see who crops up at the end. It’s…

Control Resonant Hands-On: An Action-RPG Built On Creepypasta

When Remedy released Control in 2019, it didn’t fit neatly into any existing space. It wasn’t quite a booming AAA shooter, nor quite an indie darling, but rather its own strange little AA joint destined for “cult classic” status. Control‘s winning combination of brutalist aesthetics, mundane everyday items and office spaces, and the weird fiction…

Slay the Spire 2’s creator reveals the inspiration for its most controversial foe: “I was playing too much Deadlock.”

Slay the Spire 2 is full of strange and sinister creatures, and I’m always curious where the ideas for them originated. Mega Crit Co-Founder Casey Yano has provided us with some answers in a new edition of the developer’s ‘Neowsletter’ blog, and he claims its most notoriously balanced threat actually came about after spending too…