One Move Away is a great cosy packing game, even if it had me rage-flinging boxes into the back of a truck

  • By: srtmorar@gmail.com
  • Date: May 25, 2026
  • Time to read: 2 min.


Like many others that have come before it, One Move Away derives its satisfaction from handing a bunch of stuff to players and asking them to neatly solve it. And in the same way that Unpacking uses this as a storytelling medium, One Move Away utilises each of its scenarios to tell the story of our nameless protagonist.

It all starts back in 1973, when the tutorial takes place. At that time you’re just playing as a baby, who’s passing the time by carefully and methodically stacking blocks and neatly sorting them into containers, you know, regular baby things.

One Move Away screenshots

(Image credit: Playstack)

It’s here that you’re taught the restrictions of the game, how precise you have to be with rotating or stacking items, and that a lot can be accomplished by a strong nudge here and there.

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