DLSS 5 is called ‘DLSS Neural Rendering’ in the NBA 2K27 graphics options, and I think I smell a rebrand of Nvidia’s controversial graphics tech

  • By: srtmorar@gmail.com
  • Date: September 4, 2026
  • Time to read: 4 min.


If you happen to pick up a copy of NBA 2K27, in your eagerness to try out the first official implementation of Nvidia’s DLSS 5 AI image tech, you won’t find it labelled as such in the settings menu. Instead, it appears as a simple on/off toggle under the label “DLSS Neural Rendering.” And while that might seem like a small change, I think it makes a huge amount of difference in terms of public perception.

Calling it DLSS 5 in the first place was, at best, confusing. Traditional DLSS, as in the upscaling/super sampling technology, is well established at this point. While some still refuse to get on board, many have become accustomed to the idea that it works well at its primary task, running your games at lower resolutions to achieve better frame rates while outputting a high-resolution image.

(Image credit: 2K Games)

So much so, that DLSS updates are usually pretty well received. Slightly better image quality, slightly better performance. Ray Reconstruction niceties. That sort of thing. Given that DLSS is now a near requirement for smooth performance in many games (and I’m not opening that can of worms any further right now, believe me), the gradual, iterative improvements have been pleasing to see.

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